Magicgear Click the blue items for more info Helmet Body Legs Boots Gloves Weapon Off-Hand Necklace Ring Cape Amminution Wings Jewel Blessing Pet Companion Mount Inventory/consumables Slayer progresion/bonecrusher AFK Tools Titan (early) Nulgath Hood(+0.5x Magic damage) Shadow Lord(+0.55x Magic damage) Early-midgame Elite Void(+0.6x Magic damage per piece) Gundam(+3dr6ddr) Midgame Gundam (i)(+8dr16ddr) Late-mid game Wyrm/Halloween Wyrm(+10dr/ddr) Poop mask(+15dr/ddr 10% box opening chance) Smiley mask(+15dr/ddr 10% box opening chance) Fire mask(+15dr/ddr 10% box opening chance) Mario mask(+15dr/ddr 10% box opening chance) Late Game Poop mask (i)(+35dr/ddr 10% box opening chance) Smiley mask (i)(+35dr/ddr 10% box opening chance) Fire mask (i)(+35dr/ddr 10% box opening chance) Mario mask (i)(+35dr/ddr 10% box opening chance) Poop mask (ii)(+50dr/ddr 10% box opening chance) Smiley mask (ii)(+50dr/ddr 10% box opening chance) Fire mask (ii)(+50dr/ddr 10% box opening chance) Mario mask (ii)(+50dr/ddr 10% box opening chance) Necromancer(+1.25x Magic damage) End game Lucky Hat (ii)(+100dr/ddr on weekend,+50dr/ddr regularly +1.15x dr multiplier and double box loot chance) Trinity(+1.45 Magic damage per piece) Titan (early) Nulgath(+0.5x Magic damage) Shadow Lord(+0.55x Magic damage) Early-midgame Elite Void(+0.6x Magic damage per piece) Gundam(+3dr/8ddr) Midgame Goku Training(+3dr/ddr +0.7 Magic Damage per piece) Gundam (i)(+8dr16ddr) Late-mid game Wyrm/Halloween Wyrm(+10dr/ddr) Akatsuki(uncharged)(+11dr/ddr) Late game Akatsuki(fully charged)(+20dr/ddr) Necromancer(+1.25x Magic damage) End game Trinity(+1.45x Magic damage per piece) Titan (early) Nulgath(+0.5x Magic damage) Shadow Lord(+0.55x Magic damage) Early-midgame Elite Void(+0.6x Magic damage per piece) Gundam(+3dr/8ddr) Midgame Goku Training(+3dr/ddr +0.7 Magic Damage per piece) Gundam (i)(+8dr16ddr) Late-mid game Wyrm/Halloween Wyrm(+10dr/ddr) Akatsuki(uncharged)(+11dr/ddr) Late game Akatsuki(fully charged)(20dr/ddr) Necromancer(+1.25x Magic damage) End game Trinity(+1.45x Magic damage per piece) Titan (early) Seers Boots(+0.25x Magic Damage Early-midgame Gundam(+3dr/8ddr) Midgame Goku Training(+3dr/ddr +0.7 Magic Damage per piece) Gundam (i)(+8dr16ddr) Late-mid game Halloween Wyrm(+10dr/ddr) Late game Necromancer(+1.25x Magic damage) End game Trinity(+1.45x Magic damage per piece) Titan (early) Mage Boxing Gloves(+0.25x Magic Damage Early-midgame Gundam(+3dr/8ddr) Midgame Gundam (i)(+8dr16ddr) Late-mid game Halloween Wyrm(+10dr/ddr) Divine Aura(+15dr/ddr can use with toolbelt scroll) Late game Necromancer(+1.25x Magic damage) Top Donator Aura(+20dr/ddr can use with toolbelt scroll) Top Donator Aura (i)(+30dr/ddr can use with toolbelt scroll) End game Trinity(+1.45x Magic damage per piece) Titan (early) Elder Wand(base damage:10k) Early-Mid game Madara's Fan(base damage:25k AOE +10dr/ddr) mid game Madara's Fan (I)(base damage:30k AOE +20dr/ddr) Late-Mid game Madara’s Blood Fan(base damage:50k AOE +40dr/ddr) Late game Arcane Crystal Staff(base damage:200k AOE +30dr/ddr) Endgame Pokeball Scepter(base damage:420k AOE +80dr/ddr) Legendery Demonic Scythe(base damage:2500k AOE +80dr/ddr) Titan (early) Demon blade off hand(+5dr/ddr) Early-midgame Dual Talis Offhand(+10dr/ddr) Mid game Christmas Wreath Shield(+2x magic damage) Late game Christmas Wreath Shield (i)(+10dr/ddr +2.5x magic damage) End game Masamune Offhand Legendery Masamune Chucky Off Hand Titan (early) Bling Chain(+0.45x magic damage) Early-Mid game Collectors Necklace(+0.45x magic damage) Vip Amulet(+0.45x magic damage) Mid game Collector Necklace (i)(+20dr/ddr + 0.45x magic damage) VIP Amulet(i)(+20dr/ddr + 0.45x magic damage) Late-Mid game Jester Scarf(+25dr/ddr + 0.45x magic damage) Royal Amulet(+25dr/ddr + 0.45x magic damage) Late game 3rd Year necklace (I)(+30dr/ddr + 2x magic damage) Royal Amulet (i)(+30dr/ddr + 2x magic damage) End game Bethlehem Amulet(+65dr/ddr + 2.5x magic damage + icy slave effect + double misc. drops when worn with Valerian ring (I)) Titan (early) Ring of Wealth 3(+12dr/ddr) Early-Mid game Lucky Ring of Wealth(+15dr/ddr) Mid game Lucky Ring of Wealth(i)(+20dr/ddr) Sponsor Ring(+25dr/ddr) Late-Mid game Easter Ring(+25dr30ddr) Royal Ring(+25dr30ddr) Sponsor Easter Ring(+30dr/ddr) Late game Valerian Ring(+40dr/ddr +2x magic damage) Royal Ring (i)(+40dr/ddr +2x magic damage) End game Valerian Ring (i)(+60dr/ddr +2.5x magic damage Titan (early) Immortal Cape(+0.2x magic damage) Early-mid game Gundam Wings(+3dr/10ddr) Mid game Gundam Wings (I)(+6dr/20ddr) Sponsor Cape(+6dr/ddr 150k stats) Late-Mid game Executive Cape(+15dr/ddr +999k stats +1x magic damage) Late game Divine Cape(+25dr + 999k stats + 1x magic damage) End game Divine Cape (Hades Edition)(+35dr + 999k stats + 1x magic damage) Legendery Divine Hades Cape II(+55dr + 1.5m stats + 1.5x magic damage) Early-Mid game Attacker Aura Level 1(+10% damage) Lucky Aura Level 1(+10dr/ddr) Mid-game Sharingan(+10dr/ddr + 10% damage) Attacker Aura Level 2(+15% damage) Lucky Aura Level 2(+15dr/ddr) Late-mid game Lucky Aura Level 3(+20dr/ddr) Attacker Aura Level 3(+20% damage) Attacker Aura Level 4(+30% damage) Attacker Aura Level 5(+40% damage) Late game Lucky Aura Level 4(+30dr/ddr) Lucky Aura Level 5(+40dr/ddr) End game Amaterasu Sharingan(+50dr/ddr + 50% damage) Pumpkin Aura(+65dr/ddr + 50% damage) Mid game Any icon level 1-2 Late-Mid game Any icon level 3-4 Late game any icon level 4-5 end game Master Level ?(+2.0x Damage +25 DR/DDR +1000 Max Hp +1.5x EXP boost) Legendery Ancient Master Lvl ?(+60DR/DDR, 1.50x damage +10% Wyrm Chest Boost +17% with Ancient WildyWyrm Pet +1000 HP +1.5x EXP boost) Mid game Any jewel level 1-2 Late-Mid game Any jewel level 3-4 Late game any jewel level 4-5 end game Bethlehem Jewel(+25DR +25% experience +5% at Raids) legendery Bethlehem Jewel (i)(+60DR bonus +25% skilling experience +1/8 chance at bonus key from Halloween & Pokemon Raids +12% at Raids) Mid game Attack Blessing +1- 3 Crit Blessing +1 - 3 Late-mid game DR Blessing +1- 3 Attack Blessing +4-5 Crit Blessing +4-5 Late game Berserker Blessing(+15% Crit Chance) end game Master Blessing(2.0x Damage +25 DR/DDR +20% Crit Chance +2.5x Crit Damage) Legendery Summer Blessing(50DR/DDR +2.0x Damage +2.5x Crit Multiplier +20% Crit Chance) Titan (early) Nutella(pet)(+20% magic damage +20dr/ddr) Early-mid game Sakura(pet)(+35% damage) Mid game Abyssal Sire Pet(pet)(+35dr/ddr) Late-Mid game Fat Santa(pet)(+40dr/ddr +30% damage) Easter Bunny(pet)(+40dr/ddr + stun every 5 attack) Sponsor Sakura Pet(pet)(+35dr/ddr +35% damage) Late game Tifa(pet)(+50dr/ddr +35% damage) Leprechaun(pet)(+40dr/ddr weekends +80dr/ddr) End game Tifa (I)(pet)(+55dr/ddr +50% damage) Leprechaun(pet) (i)(+75dr/ddr weekends +150dr/ddr) Master Chief(+75dr/ddr +50% damage) (Recommended to do very last) Early-mid game Cat/dog level 1(+1dr/ddr) Mid game Cat/Dog level 99(+50dr/ddr) Late-mid game Bulbasaur lvl-25(+25dr/ddr) Charmander lvl-25(+25dr/ddr) Squirtle lvl-25(+25dr/ddr) Late game Ivysaur lvl-75(+75dr/ddr) Charmeleon lvl-75(+75dr/ddr) Wartortle lvl-75(+75dr/ddr) Venusaur lvl-100(+100dr/ddr) Charizard lvl-100(+100dr/ddr) Blastoise lvl-100(+100dr/ddr) endgame Zapdos(+120dr/ddr) Moltres(+120dr/ddr) Articuno(+120dr/ddr) Legendery Lugia(+150dr/ddr) (Only used for Global Events) Early-mid game blood wolf mount(50k damage) Mid game wraped blood wold mount(100k damage) late mid game divine phoenix mount(666k damage) Late game emperors dragon mount(+1.5m stats +9.99m damage) Legendery warped dragon mount(9.99m damage) Early-mid game Vote Scroll(+10dr single use) mid game boss instance(+20dr/ddr) Super Saiyan Mode(+10dr/ddr +10% damage) Bong(+10%dr/ddr) Late-Mid game Easter Egg(+2dr each eaten Max 10) Boss instance i(+30dr/ddr) titan instance(+20dr/ddr) Late game Easter Egg (I)(+5dr/ddr each max 1 of each eaten) Prosperity Scroll(+2dr/ddr each scroll used max 10) Golden 4 Leaf Charm(+1dr each when having it in inventory) titan instance (I)(+30dr/ddr) Wrathful Flask(+10dr/ddr + crit chance) DDR Scroll (Permanent)(1/5 chance to double your rare drops) end game Golden 4 Leaf Charm(level 2 +2dr/ddr)(level 3 +3dr/ddr) God Scroll (Permanent)(+10dr/ddr +max speed +2.5x hit multiplier) Golden Dice Totem(50dr/ddr) Bong (I)(+15%dr/ddr) Super Saiyan Mode (i)(+20dr/ddr +20% damage) Legendery Golden Dice Totem (i)(+100dr/ddr) Twirly Swirly (i)(+20dr) Wrathful Flask (Infinite)(+20dr/ddr + crit chance) Early-mid game BoneCrusher level 1 mid game BoneCrusher level 2 Late-mid game BoneCrusher level 3 Late game BoneCrusher level 4 End game BoneCrusher level 5 Early-mid game Balmung(100t a hour) mid game Late-mid game Bethlehems Axe(120t a hour) Late game Golden Axe(140t a hour) Arcane Axe(1 Arcane Wood Fragment each swing) Grinch Elf End game Enigma Axe(2 Arcane Wood Fragment each swing + 210t a hour) Bethlehem Fishing Rod(9-12 golden fishing chest's a hour Dragon pickaxe 2500 Points Arcane pickaxe 5000 Points diamond pickaxe 7500 Points diamond pickaxe (I) 10k Points diamond pickaxe (I) + Mine craft helm 11.5k Points Moved from the Bethlehem317 Wiki on Fandom (see the original page for its full edit history). Written by Player0011. Text licensed under CC BY-SA 3.0.