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Patch notes · Page 4 of 61

Bethlehem updates

Every patch note, straight from the dev team's posts in #updates on our Discord. Fresh drops at the top.

Chapter I
Chapter II

Patch notes — September 17, 2025

BUG FIXES

  • Companions DR/DDR now calculates correctly
  • Pet Bag can no longer be opened in combat
  • Global Bosses slef destruct timer now activates when they attack instead of when they get attacked (should mean the timer always starts)

QOL

  • Reworked Weekly Boss & Weekly Boss VIP timers to accurately match the server time when ending
  • Contests are now saved weekly to ensure bosses don't repeat week by week & I can backdate rewards and see exactly who had what kills etc..
  • Contests will now clear for all players at the same time (no more resetting the boss but not the kills until that position/rank is filled the next week)

[Side Note: These changes to the contest may or may not restart the current week. I have stored the winners of this weeks VIP contest just to be sure, regular only just started 4 hours ago so non-issue]

Link to this update See it in #updates on Discord

Chapter III

Patch notes — September 11, 2025

BUG FIXES

  • ::lock now works correctly when locking a Magic weapon
  • Global Bosses now correctly retaliate
  • Global Bosses self destruct timer now activates when attacked from a distance
  • Global Bosses self destruct timer now activates when attacked via AOE
  • Global Bosses should now no longer respawn multiple (hopefully this one does better than yesterdays fix xD)
  • Staff announcements are now correctly working

Link to this update See it in #updates on Discord

Chapter IV

Patch notes — September 10, 2025

NEW

  • Admins can now offer more bashes (Jester, Doomfang, Leprechaun, Deoxys Speed) however off season ones such as Leprechaun or Jester will be for special events only

QOL

  • Global Bosses no longer have a 10 second invincibility on spawn
  • Global Boss self destruct timer reduced from 180 > 120

BUG FIXES

- Global Bosses should no longer spawn multiple naturally

  • When entering an instanced area NPC's should no longer duplicate their spawn amount

- Potential fix for some staff announcements not being sent on login

Link to this update See it in #updates on Discord

Chapter V

Update September 9, 2025

Death Note (i)

The deadly book gets deadlier! The Death Note (i) can be invented using the Death Note and two new components. There is now a 1/30k roll when you use a Death Note to kill an NPC to obtain these components, each will drop in succession. The Death Note (i) offers the same feature as the regular, with double the kill cap per NPC per day to 500 as well as some very cool new perks to obtain along the way!

For every 50 NPC's killed using the Death Note (i) you will gain a Death Talent to spend on these new perks found by right clicking the book;

  • DR/DDR - +5 DR/DDR per level while in your inventory (+50 DR/DDR Max)
  • Expeditious - +2% Chance per level for a kill to count twice towards Death Talents (+10% Max)
  • Slaughter - +2% Chance per level to skip a kill being reduced from the daily cap of that NPC (+10% Max)
  • Cooldown - -3 Seconds per level on Death Note (i) cooldown (-15 Seconds Max)
  • Double Entry - Allows you to add a second name to the Death Note (i) to kill two different NPC's at the same time (Unlock Only)
  • Auto Mode - Disables manual use of the Death Note (i) and auto-activates every 60 seconds (Unlock Only, can be toggled)
  • Auto Cooldown - -5 Seconds per level on Auto Mode cooldown (-30 Seconds Max)

Doomfang

We can't have deadly new content without a deadly new Global Boss. So without further introduction I present to you, Doomfang!

Doomfang is a brand new year round global boss that spawns once every 30 minutes and has a 1/6 chance to drop the brand new Death's Crate which is a revitalised version of the Player's Crate containing boxes you've never been able to obtain in-game before without events (Including the Maui Hook Pack!), as well as a Mid-Game level magic & ranged weapon. This deadly crate also contains all 8 components of the Death Note as well as both components to create the Death Note (i)!
️

Doomfang will also offer Divine II players the first ever rank only perk for a Global Boss, which is Divine II players will also have their own 1/4 roll to get a Death's Crate which can stack with the 1/6 global roll, exactly like a relic would. While we're on the subject of Global Bosses, we have some changes to announce.

Global Boss Revamp

Global Bosses are meant to be community events, but over time BIS players have been able to one-shot them, forcing us to constantly nerf damage or buff HP... That ends today.

  • Removed the 90% damage reduction
  • Increased HP: 200M → 5B
  • Soft cap of 3.75M max hit on all combat styles
  • Added Self Destruct: bosses auto-die after 3 minutes in combat

These changes keep bosses challenging and fair for everyone. BIS players can’t instantly melt them, and new players won’t be stuck if no one else is around. The more people attacking, the faster they go down—making them true community fights again.

QOL

  • Zulrah Minigun (Red) has been given an extra splat (3 total) to match DPS similar to the Ice Dragon Hammers
  • DragonBone Minigun has also received the extra splat
  • Added a shorter ::opti command to teleport to Optimus
  • Added ::divii & ::dz2 commands to teleport to the Divine Zone II

Bug Fixes

  • Fixed a bug that caused custom Melee weapons to not have 15 tile attack distance
  • Fixed a bug that caused players with a custom main-hand and custom off-hand to show the wrong splats in ::dps

Link to this update See it in #updates on Discord

Chapter VI

Update August 26, 2025

Divine II Rework

With the recent addition of our latest rank Divine II, we noticed that the zone itself while having a few little buffs whilst inside the zone was fairly underwhelming in terms of actual content. So with that said, we have decided to spruce up the zone ever so slightly with a few QOL changes and some new EPIC content!

Creator II & Destroyer II
The following changes have been made to make the mobs more enticing so that more players can grind the content at the same time and can achieve more kills per hour and hopefully more loot.

  • Drop rate lowered from 1/1M > 1/750K
  • Health lowered from 100B > 10B
  • Reduced size of mobs from 3.3x > 2.2x
  • Moved mobs from corners of map to North and South of center
  • Added 8 mobs to each spot instead of one

Ryuk
Introducing the newest addition to Bethlehem; Ryuk! Some of you might know him from a certain anime series that I may or may not have given a spoiler to late last week, and yes as previously disclosed; his famous note book has come along for the ride.

  • There are 7 spawns in each corner of the map, plenty to go around
  • Ryuk hits hard and fast so make sure you're well protected
  • He has 30B health
  • He also drops 8 components to the new item at a 1/1.5M roll based on your drop rate

Death Note

This deadly book is here to wreak havoc, there will be no survivors (except for a few technicalities, but we'll get to those 😂 ). Once invented, the Death Note can be used on most mobs in the game to seal their fate. You can then "read" the Death Note anywhere in the game and you will get an instant kill from that mob. The following list are the current perks;
️

  • Simulates a real kill of any mob selected meaning you will gain any points, drops, misc drops etc that you normally would have
  • Unlimited amount of mobs per day (you can use it on as many different mobs you want, you're only limited to the amount of kills per unique mob)
  • 250 Kills per mob, per day. This resets daily at 00:00.
  • You cannot kill a mob who's name is written in the Death Note
  • There is a blacklist of mobs this item CAN NOT be used on under any circumstances, a few obvious ones would be global bosses, raid mobs, wildywyrm, mewtwo etc.. This list can be found on the Wiki.
  • There is a whitelist of mobs this item CAN be used on under specific circumstances, examples include VIP 6 Mobs (Required to be unlocked), Icy Vorago (Requires Divine), Abyssal Sire (Requires Sponsor) etc.. This list will also be found on the Wiki.

For the first month, the Death Note will also be on sale in our store for 31.25% off!

QOL

  • Divine Zone no longer sends you home on logout
  • Players can now add their Scavenger Emblems to their Tool Belt
  • ::fillexp/::filldr commands now say "1Q/2Q" instead of 1,000,000,000,000,000 etc..
  • You can now right click your private chat tab and hit "Clear Private Messages" to alleviate some space on your screen when using split chat for those with OCD like myself (this will completely wipe your private messages in as a whole, not just the split chat itself)
  • Removed the dragon at Executive Zone and replaced it with a second Son Goku

Bug Fixes

  • Royal Ring/(I) should now correctly pick up misc drops
  • Fixed a bug where amulets/rings would reduce all slots to 0 stats in GoT 2/3 instead of that slot on its own
  • Fixed player panel buttons being on the wrong line of text

TL;DR

Kaig is a mega noob.

Link to this update See it in #updates on Discord

Chapter VII

Update July 31, 2025

Update:

Just a quick one today lads, adding in the Elite Summer Tasks which will be available to those who completed their Hard tasks before today. There will be a bigger update following this in the coming days, please stay tuned!

QOL

Today's update boasts two new additions to quality of life.

  • We have added a "Scrap Table" at home near the ::upgrade machine, you can view a list of accepted items (although small currently, much more will be added with demand) to 'Use' on the table to swap the item for either a previous material or something else to help your journey with duplicates. Caution: There is no warnings on this system, if you use an item on the table that's in the list then that's it no takebacks.
  • You can now also 'Use' any item bought by the Ogre (Junk Store) at home on the Ogre himself and he will give you the option to sell all duplicates of that item from your bank, saving you time and effort on multiple bank trips.

Bug Fixes

  • Quick yell on Fools Log now works correctly for non-staff (my bad xD)
  • VIP 5 boss now correctly drops Summer boxes during Summer

Link to this update See it in #updates on Discord

Chapter VIII
Chapter IX

Seven years, season by season

The big drops since launch. Each one links to its update post.

  1. 2019

  2. 2020

  3. 2021

  4. 2022

  5. 2023

  6. 2024

  7. 2025

  8. 2026