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Update January 28 2024

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Update January 28, 2024:

Hey boys, it's 2024. Wow. Can't believe the first updates on this channel came out back in 2019. What a journey. We've had 100+ updates since that first update back in May 2019, and over the years, things started to become slowly unblanced. We've done our best to comb through 5 years of updates, and try to solve age-old issues such as the imbalances between Range, Mage, Melee; Bugs; gaps in mid-game, etc etc. This has been a huge endeavour, on making sure that the player experience is as smooth as possible.

This update is split into Three Parts: 1. Early Game 2. Mid Game 3. Late Game

Early Game:

We've smoothed out the entirety of Early Game (Monsters, and Bosses), while including 2 mini-quests (Defeat Nex, and Defeat Shadowlord)

We've balanced out all the equipment between the styles and smoothed out the progression, removing gaps in stats, damage, and health of NPCs

Droprates are more in line with early-game, and we've added all items obtainable to the Ogre store

We've also made changes to the Vote Store, Achievmeents, 7-Day, 30-Day (we've reset everyone's 30 days), VIP, and much more

Everything is detailed in (::guide) : https://docs.google.com/document/d/1XnA36MWvs5rfXY0jDHZc9peO5FCOcvo2mag9PqO0lEk

We highly encourage players to start a new account, and play through using the guide to see the changes for themselves (we will be adding special rewards to the weekly-contest this week, more on that below), and we highly encourage players to give us feedback on even the smallest detail (If there's anywhere in your progression in which you feel bored, stuck, etc)

Mid Game:

So many players have asked us "what do I do next", and this is an extremely difficult question, because we created Bethlehem with an Open World concept, where people can chose to go their own ways. However, it seems clear to me, that we need some sort of progression and guide, so people can keep all this information in their heads.

Please check it out and give us feedback (::gear) : https://docs.google.com/spreadsheets/d/1_7Gh4SvrTDAvLqGtJEJn1Kj_9D9nBOUn3HzJAcwzEWk

This is the most definitive guide. If there are discrepancies between the game and the guide, let @Jinxstalock know (it's 99% a bug). If there are discrepancies between the guide and the Wiki, let our Wiki Team know.

Some New Items you can find on the Gear Progression: Royal Ring, Royal Necklace, and their upgraded counterparts (They will be added into the 2K24 Boxes)

To address the issue of Mid-Game players being unable to obtain Ice Dragon Hammers to progress. We have added Infinity Stones to the Marvel Raids as a (1/30) drop.

These are used to create Ice Dragon Hammers. We will be adding a new reward to Icy Vorago for end-game players.

We will also be making Zulrah more accessible next update, so that DragonBone Mingun is more obtainable as well.

We have added Offhand Scrolls for Glaive and Masa, they are currently in our Donator Store.

We have also added some Wildy Wyrm Passes to 30-Day rewards, which allows you to fill up the WildyWyrm Well for free, so that all players can contribute.

Late Game:

We are working to remove the 20 million HP Cap on NPC's to give you actual use of your stats and damage (Releasing with 2K24)

For those who have bought customs, we have released Custom Tokens, so that you can add features to your customs for FREE

Check out the pricing here (::custom) : https://docs.google.com/spreadsheets/d/165TwBP4oBcIBLyvasBBMhxSN_OAPU3OHfJxtobE7lGE

Ways to Obtain Tokens are listed on the bottom right of the Excel Sheet on a different Tab

For players who don't have customs, you can also obtain these Tokens and sell them to players who need them, so make sure to check it out

We have boosted Range Damage calculator to be on par with Melee (which is roughly stat/5: 999K stats = 200K damage)

Other QOL:

Added Infernal Minigun to Ogre shop for 15Q

Many players didn't really understand the Bone Crusher System, (::guide) should now contain a more concise Slayer Guide

Drinking a Wrathful Flask has a 1/10k chance to turn into the Inifinite Flask

Achievements now show colours upon completion/started/not started

Minimum Reqs to qualify for Portal HS

Revamped Easy Achievement rewards

Unfortunately, Void / Goku now only boosts Magic (However, Magic now does almost 5x more damage than it used to, and it is now per piece; they are still used for invention)

Magic Base Damage have also been updated to match Melee/Range, pretty much balanced up until Mid-Game. Will be releasing new armours to make Mage on par with Range and Melee for DR/DMG (Mage Gear Progression is on the Bottom Right of the Excel ::Gear)

Added 1/100 roll for Diglet/Electric Vorago Upgrade Stones

Fixes Removed all Boss requirements for ::optimus ::2k22(Vote Boss) ::2k23(Donator Boss)

Removed all teleport requirements for High/Ultra Bosses/Gros/Bros/AOE Shades

Left only the Immortal Cape requirement for Shadowlord (Recommendation: use Range/Mage to get the Immortal Cape)

Wrathful Flasks can be used anywhere now. For 25 Slayer points, you can get 1-hour of extra 10/10DR and Crit Chance (6 doses, 10 minutes each) at all places.

It still has a (1/10000 chance of giving the Infinite Version which has 20/20DR), infinite version is now tradeable

Diglett, being a VIP 1 Boss, should now be do-able by Early Game players

VIP1 is now guaranteed to drop within 30 Scrolls used. All other VIP zones now have a roll counter that tells you what you rolled AND your Boss KC.

Bug Fixes:

Wrathful Flask Timer getting stuck for some players (ask mod+ for a reset)

Daily VIP/Daily Wyrm/ 7-Day not resetting if you stay logged in

30-Day Rewards are doing some weird thing, should be fixed

Added Mithril Grapple and Spade to Consumable Lady at home

Removed the Freeze from Nex, melee players having trouble completing it Le'fosh is no longer aggro

Medium tasks KBD tele going to Dank.

Correct Mithril Grapple in Store

Moved from the Bethlehem317 Wiki on Fandom (see the original page for its full edit history). Written by Pupplayuk. Text licensed under CC BY-SA 3.0.